A downloadable game

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You make the toys. Santa takes the credit.

It’s Christmas Eve and you’re an elf on shift in Santa’s workshop. Grab kits, hammer toys together at the bench, tie on ribbons, shovel coal for the naughty kids and ship everything down the chute before the letters run out of time.

The catch: your boss keeps shifting the rules. Suddenly every gift needs a red ribbon. A rush order lands from a “very important child”. Engineering moves the parts around on the bench. Hit your quota to survive the shift, pick a perk, then do it all again, faster.


Features

  • Five-minute shifts with a rising quota each round
  • Santa’s surprise rule changes: ribbon policies, rush hours, new assembly orders
  • A quick hammer-the-parts-in-order build minigame
  • A naughty-and-nice list (coal is a delivery too)
  • Perks between rounds, plus unlockable hats and bonuses
  • A guided first round, and a Relaxed mode for a gentler shift
  • Keyboard and mouse or a controller, with every control re-bindable

Update 11/12What's New:

  • 4th Toy & Updated Crafting: Added a new toy and tweaked the building process to reward memorization.
  • More Variety: Introduced additional toy variations while building.
  • New Cart: Added a cart that can hold up to 3 toys at once.

Coming Soon:

  • A larger workshop, helpers for harder levels, and more unlockables.

Controls: WASD or the arrow keys to move, the mouse to look, E to use, 1 2 3 at the bench, Esc to pause.

Downloads: Windows, Mac (Apple Silicon) and Mac (Intel). Nothing to install, just unzip and play. The game isn’t signed yet, so the first launch needs one extra click. Each download includes a How to play note with the steps.

Made for GitHub Game Off 2026 (theme: SHIFT).

Music: “Toy Factory Jingle” and “Cozy Christmas Game Ambience” by blueeyedmonkey.

Source code: https://github.com/WattsOfCode/Santa-Shift

Updated 17 hours ago
Published 3 days ago
StatusIn development
AuthorWattsOfCode
GenreRole Playing, Simulation, Strategy
TagsCasual, Comedy, Fantasy, Indie, Low-poly, Short, Singleplayer
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text
Santa Shift was designed, directed and playtested by a person, with an AI assistant as a hands-on development partner. Code: the AI helped write, check and fix the game’s code. It caught bugs early and kept everything running smoothly. Graphics: it helped build the low-poly 3D models and keep them light, so the game runs without lag on everyday laptops, not just gaming PCs. Sound: it helped create the sound effects and time them to the action, so footsteps land on the elf’s steps and the fireplace crackles louder as you get close. Text: it helped write and polish the in-game wording so instructions read clearly. Every idea, rule change and gameplay decision was chosen and tested by me, and the music, “Toy Factory Jingle” and “Cozy Christmas Game Ambience”, was composed by a human artist, blueeyedmonkey.
JamsGame Off 2026

Download

Download NowName your own price

Click download now to get access to the following files:

SantaShift.exe 45 MB
SantaShift-macOS-AppleSilicon .zip 39 MB
SantaShift-macOS-Intel .zip 41 MB

Development log